I've started creating art assets for the game, now that most of the logic is implemented and working.
I'll try to keep all my ship's designs close to how I imagine the awesome creations of my favourite hard sci-fi authors and the first ship I'll add is something I wanted to see in a game for a while now.
In case you're into hard sci-fi and don't yet know what Revelation Space is, I highly recommend you go and visit http://www.alastairreynolds.com/rs-universe, it'll be well worth your time. :D
Next on the list of things you'll be able to find in the coming build will be additional weapon systems like lasers.
- Laser Level 1: Static laser too weak for destroying asteroids
- Laser Level 2: Static laser powerful enough to blast through anything
- Laser Level 3: Auto-targeting laser